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PLACEHOLDER


About Me
Hello ! My name is Hugo BLANC and I'm a French game developer focused primarily on the technical aspect of projects.

I like maths, physics, space, computers, technical challenges, and pixel art !
My primary role in game projects so far consisted in making tools enabling the rest of the team with a fluid and efficient workflow, requiring minimum engine knowledge; and programming in general. I like everything to be as modular and adaptable as possible.
Having gone through both art and game design school, i keep a good sensibility toward UX and system rules, while the technical side is mostly self-taught.
I also make shaders in my free time !
C++

C#
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